Post by KiT on Jan 17, 2004 7:13:17 GMT -5
Kit:You are not restricted to these, just suggestions!
KiT:Here are the classes I really suggest you use (Some taken from the .Hack series
Blade Masters - Use a single one-handed sword at a time, but usually carry two. These weapons make effective cuts and slices. The swords are typically of European or Oriental craftsmanship.
Archers - Bows and Crossbows are generally used by Elves. Allows stealthy ranged attacks and, if your character allows, a bit of imbued magic.
Gunners - Firearms are used exclusively by humans, these weapons provide quick, powerful shots. While guns are technologically modern in Halcyon, they don't give much of an advantage because firearms lack spiritual power.
Heavy Blades - Use a single two-handed sword for slower, but more powerful swings for slicing attacks. These blades are generally double-edged and European in style.
Dual Blades - Use a small single-handed sword or wrist blade for each hand. These blades can be stored on the character's back or stashed under their sleeves. Generally used by the Aquatix.
Spellbinders - The staves and wands used by this class don't do much physical damage, but help magic users to focus their spells.
Claws - Used by Reptilians and Anthros for best control. While these are usually quick and efficient in melee combat, they are severely disadvantaged against ranged attacks.
Smashing Arms - Used exclusively by Geos to do powerful, shattering damage. Geos can force their energy and might into their arms to unleash devastating melee attacks or ground shaking shock waves.
Long Arms - Spears provide distanced attacks but are hard to use effectively.
Heavy Axes - Use weighted axes to deal powerful splitting damage.
KiT:Here are the classes I really suggest you use (Some taken from the .Hack series
Blade Masters - Use a single one-handed sword at a time, but usually carry two. These weapons make effective cuts and slices. The swords are typically of European or Oriental craftsmanship.
Archers - Bows and Crossbows are generally used by Elves. Allows stealthy ranged attacks and, if your character allows, a bit of imbued magic.
Gunners - Firearms are used exclusively by humans, these weapons provide quick, powerful shots. While guns are technologically modern in Halcyon, they don't give much of an advantage because firearms lack spiritual power.
Heavy Blades - Use a single two-handed sword for slower, but more powerful swings for slicing attacks. These blades are generally double-edged and European in style.
Dual Blades - Use a small single-handed sword or wrist blade for each hand. These blades can be stored on the character's back or stashed under their sleeves. Generally used by the Aquatix.
Spellbinders - The staves and wands used by this class don't do much physical damage, but help magic users to focus their spells.
Claws - Used by Reptilians and Anthros for best control. While these are usually quick and efficient in melee combat, they are severely disadvantaged against ranged attacks.
Smashing Arms - Used exclusively by Geos to do powerful, shattering damage. Geos can force their energy and might into their arms to unleash devastating melee attacks or ground shaking shock waves.
Long Arms - Spears provide distanced attacks but are hard to use effectively.
Heavy Axes - Use weighted axes to deal powerful splitting damage.